Trinity Universe Review


I've played enough idiosyncratic games of Japanese origin recently that the above exchange - one of many in Trinity Universe that poke fun at games and gaming culture - barely raised an eyebrow. This isn't the weirdest game I've reviewed this year, though with its effective skewering of anime stereotypes (there's a neat recurring gag about one character's silly hairstyle) it might just win the prize for the wittiest.

Trinity Universe is a hefty slab of pure JRPG whimsy which half-inches characters from the Disgaea and Atelier series and sprinkles them among a cast of originals led by a half-man, half-dog, understandably reluctant to fulfil his destiny of bringing harmony to the universe by transforming into a "dinky gemstone".

Demon Dog King Kanata is an idealistic young pup looking for adventure, rescued from being prematurely bejewelled by Tsubaki, his softly-spoken aide who may or may not have an ulterior motive for saving him. Here in the Netheruniverse, outer space is filled with detritus, from soft toys to traffic cones, rubber ducks to castles, and you're tasked with eliminating all these drifting objects to prevent them colliding with your home world of Empyria.Many of these objects are meaningless decoration, but others house shops or inns, with the largest objects containing dungeons to grind through. For all the bizarre window-dressing, this is a fairly traditional RPG at heart, with a structure that will be familiar to anyone with even a passing interest in the genrYou'd need more than a passing interest to be part of the audience for Trinity Universe, though. In the West, Nippon Ichi is pitching towards a very narrow niche with this: the kind of gamer for whom the idea of playing as Disgaea favourites Flonne and Etna brings a frisson of excitement. So it seems odd that NIS and Idea Factory initially appear to be tilting towards new players, offering a difficulty mode recommended for beginners, and drip-feeding abilities throughout the opening stages to get everyone accustomed to what are fairly recognisable RPG mechanics.e.

0 comments:

Post a Comment

Note: Only a member of this blog may post a comment.