Dragon Ball Z: Tenkaichi Tag Team Review


There was a time when, if you wanted to play a Dragon Ball Z game, your only choice was to import it from Japan, or play the horrific Dragon Ball GT Final Bout. Nowadays, you can almost tell the seasons by which Dragon Ball Z title has arrived. Dragon Ball Z: Tenkaichi Tag Team brings the spiky haired cast to the PSP yet again, for another round of the same old story.

For those unfamiliar with Dragon Ball Z (if that’s even possible) and its outlandish story, there are seven mystical balls that grant any wish when they’re all collected. Obviously, this attracts the most evil of characters and aliens, and it’s up to Goku and his band of Z-Fighters to train and protect the planet and its inhabitants.

After the 50th time playing through the same thing over and over again, it almost makes sitting through the story sequences pointless. I understand the games have no other storylines to follow, since the series has long been finished, but at this point, I can re-tell the entire story from memory, down to every detail.

The main mode, Dragon Walker, lets you re-live all the major battles from the Saiyan Saga all the way to the Buu Saga. You take control of various main characters, shrunk down to tiny size with enlarged heads, and fly across a world map searching for enemies to bump fists with.Although the game boasts over 70 characters,

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