Sonic Adventure Review


It was 1991 when we first met our super-fast hero. When Sonic the Hedgehog appeared on the Genesis, it instantly became a classic. Gamers couldn't get enough of the blazing framerate and well-designed levels. Since then, Sonic and his pals have graced countless games, from the typical (Sonic 3D Blast) to the bizarre (Sonic Spinball, Sonic R)Now, to herald the launch of the new Sega system, Sonic makes his debut on the Dreamcast. With a super-fast framerate and neat little extras, Sonic fans are sure to be pleased. Though good, Sonic Adventure is not Sonic's best game ever.

The plot is the same as usual. Dr. Robotnik has once again taken tons of cute, fuzzy creatures hostage and turned them into cute, not-so-fuzzy robot creatures. In order to combat this evil, Sonic and his pals must romp thorough a plethora of worlds and levels filled with platform madness.

You can play as six different characters: Sonic (duh), Amy the Hedgehog (his girlfriend), Tails the mutant fox, Knuckles the Echidna, E-102 the Robot, and Big the Cat (my favorite).

Instead of just playing the same game with a different character (a la Sonic & Knuckles), each character has specific levels and an unique view of the plot line. While a few of the levels for the different characters are remarkably similar, most are quite different. In order to understand everything that goes on plot-wise in the game, you have to finish it with each character.

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