Poker Night 2 Review


If you've ever gathered around a table with a gang of buds who aren't particularly great at playing cards but still carry the evening with their oddball banter, then Poker Night 2 will feel very familiar. Serious poker playing often takes a backseat to the funny interactions that unfold between this group of likable misfits culled from a few well-known game and TV/film franchises. That's fine for the first few hours of entertaining antics, but as the jokes grow stale and the matches become more predictable, the charm fizzles, leaving you itching for actual human opponents to play against.


Leviathan: Warships Review

As the name indicates, this title is all about naval warfare. Some might argue that the scope is a bit limited by not having some sort of land or airborne representation, but I think the focused approach works very well here. There are a handful of different modes, including a campaign, competitive multiplayer (with a couple of different, albeit similar flavors) and a challenge mode.

I probably spent the bulk of my time in Campaign mode, which gives you a large variety of missions that slowly up the scales in terms of enemies as well as your own resources. Each map is a standalone experience, usually with an objective that is not easily completed by yourself. The Challenge mode is much harder - almost to the point of being unfair. Some of these you are just too ill-equipped to handle and really have to be creative in order to win (I suppose that is why it is a challenge). For me personally however, I enjoyed the Campaign mode more.


Deadly Premonition: The Director's Cut Review

It's breakfast. FBI agent Francis York Morgan sits at one end of an impossibly long table. The octogenarian hotel proprietor Polly Oxford sits at the other. "It might help to hear you better if I could sit closer," calls out Francis. Polly thinks it's a come-on. "I think I'm a little old for you," she says, invoking the memory of her dearly departed husband as she winces with embarrassment.


In the small Pacific Northwestern town of Greenvale, this event isn't that peculiar. After all, Greenvale is home to a lady who totes a cooking pot around with her all day, a physician who delights in the various ways he can eat potato chips, and a wheelchair-bound eccentric who speaks in rhyming couplets by way of his manservant's translation. Francis York Morgan doesn't make his home here--he has come to solve the murder of a local beauty--but he's just as zany as the locals. As he drives down the highway, he engages his unseen companion, Zach, in light conversation, discussing director Richard Donner's filmography and describing the relationship between cartoon cat-and-mouse team Tom and Jerry as though they are a gay couple locked in a slave/master relationship. "He does terrible things to Tom. Nasty, even sadistic things. But that's fine, as long as that's what Tom wants."


Zeno Clash ll Review


Zeno Clash 2 is violence as interactive entertainment, a slightly different thing that's never been quite as neatly caught. Often it means shooting fruit-headed foreigners with assault rifles. But this singular world of anthropomorphic weirdos offers an earthier, much less dignified take - a place where everything is settled with fists. From start to finish this is a game about repeatedly punching humans and other animals in whatever they have for a face and, if nothing else, you have to admire that purity of vision.
It is this game's guiding light. Oddly shaped opponents line up and then get duffed up, with everything from piledriver finishers to flying fist-slams awaiting beyond the basic hooks. Left and right attacks are basic jabs, while holding either button charges haymakers and uppercuts; basic alternation, plus a few throws on stunned enemies, will finish off most everything.


Soul Sacrifice Review


It's been over a year since the PlayStation Vita launched, and despite some excellent games like Gravity Rush and Persona 4 Golden, it's fair to say that we're still waiting for its killer app. We'd love to say that Keiji Inafune, Sony's Japan Studio and Marvelous AQL have finally cracked that code - but although Soul Sacrifice has a lot going for it, it falls into the trap of style over substance.
The story focuses on a nameless slave who is captured and then imprisoned by a powerful sorcerer. At first, it seems like the slave's situation is pretty hopeless. All he can do is crawl around his cell with nothing but oversized bugs to keep him company. But when a talking book named Librom appears from a pile of rubble, the slave is offered a potential lifeline. By reading Librom's pages he can relive the author's memories. This allows him to slowly learn the art of casting magic spells and unravel the mystery behind the sorcerer who has imprisoned him.


Star Trek The Video Game Review

The thing about Star Trek is that it has never really been about the action. Character drama and a continuing quest for knowledge have always been the show's raison d'etre over phaser blasts and exploding spaceships. Well, at least they were until J.J. Abrams got his hands on the property. And it's Abrams' action-packed, lens-flare-infused take on the Star Trek universe that forms the basis of Star Trek The Video Game, a homogeneous and vapid third-person shooter that reduces the inimitable Kirk and Spock to the role of gun-toting foot soldiers. Frankly, they deserve better.


Far Cry 3: Blood Dragon Review


You start the game with the ability to sprint at top speed endlessly. You can hold your breath forever and can fall from any height without dying. Colt's arsenal, too, isn't hanging around. You begin with sniper rifle, machine gun and other tools already in your possession, and before long the game has decided you should probably have a minigun as well. You've already had a sample of what these can do, since the game opens with a wantonly destructive turret section in which you sweep past an enemy compound, finger on the trigger of a mounted minigun, decimating a bad guy fortress conveniently filled with exploding fuel tanks.