The Wonderful 101 review

What a title - and The Wonderful 101 knows it. Every loading screen displays the logo prominently, and each time a different member of the voice cast gives it their all: "The Woonnnnderrfullll ONE-OH-ONE!" The first time the game loads, the attract screen talks of the Wonderful One Hundred, before it flips around and flashes an irresistibly cheesy grin: "I knew we forgot someone... YOU!"
Platinum Games' Wii U debut is a thrilling game, the kind that has so much energy and variety it can leave you open-mouthed. In style, it's a love letter to classic children's television. The presiding spirits are shows from Britain and Japan: Captain Scarlet, Thunderbirds, and of course those Mighty Morphin' Power Rangers.


R.I.P.D. The Game Review

In spite of being generally underwhelming, I must give R.I.P.D. some credit for not being the weak action game I expected from the typical movie tie-in. Instead, it’s an entirely multiplayer cooperative horde shooter with some interesting ideas for in-map challenges. Yet throughout all seven of its cramped, congested, and frankly boring maps I consistently found myself wondering what, exactly, I was supposed to get out of the experience.


Time and Eternity Review

It's undeniable that many games from Japan that make it to our shores--particularly in the role-playing genre--have strong influences from anime. Great role-playing game series like Disgaea, Persona, and Tales feature visual and storytelling elements heavily influenced by the art form. Developer Imageepoch aspired to go one step higher with Time and Eternity, billing the game as "playable anime." Unfortunately, the end product is not only a showcase for nearly every negative stereotype ascribed to anime, but a bad RPG to boot.


Pacific Rim Review

When I first saw the commercial for the movie Pacific Rim, I thought about how bad ass it looked. It was basically a bunch of childhood fantasies for those who are in their mid-20s to early-30s, who grew up playing with toys wishing that they were bigger so they can battle in real life. I have yet to see the movie as I hate going to the movie theater, but luckily the officially licensed game managed to pop up on Xbox LIVE (a game based on a movie? Shocking!).


Shin Megami Tensei IV Review

It's not every day that you see a game like Shin Megami Tensei IV, especially on the 3DS. It hints at a mysterious tale early on, befitting the series' reputation for brooding themes and hellish settings, and this dark wash informs the attitude and appearance of the world, which is unsurprisingly experiencing an influx of demonic activity. You play as a samurai charged with protecting the Kingdom of Mikado, and the invading demons are yours to recruit as much as to destroy, keeping with the series' well-known catch-'em-all mindset. But make no mistake: although demon hunting, recruiting, and fusing may provide some of the best experiences here, there's more to enjoy beyond the demon-hunting trappings.


Mario & Luigi: Dream Team Review

Ever wanted to know what your little brother dreams about?
Probably not… but Mario & Luigi: Dream Team, the latest entry in AlphaDream’s acclaimed series of handheld RPGs, givs Mario just that opportunity. Ostensibly, it’s an RPG with some platforming elements, but it's really a restless compendium, wrenching together so many different types of gameplay that it lacks overall focus and a steady rhythm. It continually offers up new experiences only to then put them to one side because it wants to show you something else, something new. And while this is one of its great strengths, it unbalances other aspects of the experience.


Sid Meier's Civilization V: Brave New World Review

Here’s a fact: late-game Civilization is usually awful. Most of the important decisions take place at the beginning of a game, and the last third is about managing momentum. That’s what makes Civilization V: Brave New World the best Civilization expansion so far. Instead of just losing the endgame, now you can win it.


NCAA Football 14 Review

NCAA Football 14 doesn’t have that spark that makes a game great. The gameplay is better, the load times are shorter, and the physics engine that made Madden NFL 13 is here. But the graphics look dated, the players seem more generic than ever, and the announcers stiffly call matchups. Although it has changed under the hood, the overall package feels like well-worn territory.


Project X Zone Review

Crazy things happen when video game worlds collide. Mario and Sonic compete alongside each other at the Olympics. Claptrap plays poker with canine cop Sam while GLaDOS looks on. And in Project X Zone, Mega Man, Ulala, Jill Valentine, Dante, Jin Kazama, Sanger Zonvolt, and many, many more find themselves thrown together by fate to take a stand against the forces of evil. Though many of these characters hail from action games and fighting games, these battlefields force them to take a more tactical approach to combat than they may be used to. Unfortunately, Project X Zone's strategic gameplay is too one-dimensional to captivate, leaving the game's huge cast and its spirited presentation to keep it afloat.


Company of Heroes 2 Review

It is said that war never changes; war's intensity, its perils, its world-shifting consequences remain unflinchingly true. Company of Heroes 2 demonstrates this weary axiom by overwhelming your senses with the heat and light of battle--battle that closely recalls the kind of skirmishes you once triumphed over in the original Company of Heroes. This is not a real-time strategy revolution, but a fun revival of enduring mechanics that pulls you into the trenches of the eastern front.


Deadpool Review

Playing through Deadpool feels about as schizophrenic as its main character. On the one hand, it’s zany, wacky, goofy, silly, sophomoric, and many more adjectives that Thesaurus.com suggests. This is a funny game – that is, if you’re into dick jokes and casual sexism. If not, then Deadpool – the character and the game – will grate on you like a buzzsaw on hard cheese.


Dungeons & Dragons: Chronicles of Mystara Review


The pair of games in Capcom's Dungeons & Dragons: Chronicles of Mystara collection may very well be the best of its beat-'em-up games from the '90s arcade era, and these ports from Iron Galaxy are the most robust versions of the duo of Tower of Doom and Shadow Over Mystara to date. The 1999 Sega Saturn ports were exclusive to Japan and were unfortunately downgraded from four-player to two-player co-op, but these new HD ports are upscaled versions of the four-player arcade originals with a few modern additions, such as visual filters, unlockable rules, and concept art. Of course, the real draw is the co-op beat-'em-up experience, which has stood the test of time surprisingly well. It's a return to form for these nearly 20-year-old games; for players who remember them, and even those who don't, Chronicles is worth the time it takes to wrangle a party of warriors and suit up for battle.


The Night of the Rabbit Review

The Night of the Rabbit is a fairy tale: whimsical, wondrous, brimming with talking animals, hidden dangers, and a hundred reasons to lose a few hours to its depths. A point-and-click adventure very much in the spirit of those old Sierra games, The Night of the Rabbit puts you in control of 12-year old Jeremiah Hazelnut who somehow finds himself apprenticed to a talking rabbit named Marquis de Hotto in the last days of summer and on route towards the adventure of a lifetime.


The Last of Us Review

The downfall of civilization redefines moral boundaries. No longer do labels like thief and murderer mark you as a criminal; everyone must steal, must kill, must do whatever it takes to survive. Humans roam in packs like feral dogs, claiming their territory and killing anyone who encroaches on their turf. Paper-thin alliances link individuals together for mere flashes, their connections severed once their mutual needs are met. Life is bleak, brutal, and exhausting. Tomorrow doesn't exist when the stench of death lingers like a fog and hope was extinguished years ago. There is only today; there is only right now. Morals? Morals won't put food in your mouth or a roof over your head. Morals are for the weak. And you're not weak.


Remember Me Review

Within Remember Me, there's an outstanding game struggling to be set free, held back by a story that never takes off and claustrophobic levels that never allow the fantastic near-future setting to take center stage. Remember Me is not the game its world and premise hint that it could have been; rather, it's simply a good third-person action game: entertaining, slickly produced, and flavorful enough to keep you engaged to the end of its six-hour run time. It also stars a great heroine who is both powerful and vulnerable, allowing her to stand out in an intriguing world of corporate influence and lurking danger.


GRID 2 Review

The first few moments of Grid 2 should be a disaster. You're strapped into a bruising muscle car and immediately asked to negotiate the corners of downtown Chicago amid a cavalcade of roaring V8s. But rather than serving as a messy reminder of why so many driving games ease you in with something a bit more sensible, this opening race is a perfect example of what makes Grid 2 such a blast. This is a game that takes every opportunity to remove the barriers between you and the thrill of all-out street racing. With an exciting career mode and handling that strikes a great balance between arcade and simulation, it succeeds brilliantly at that task.


Fuse Review

The best things in life are better with friends, but those experiences are rarely bad by yourself. Fuse wants so badly for players to have a co-op group of four that it punishes them for trying to enjoy it alone. This is one of many crises Insomniac Games’ uncertain third-person shooter faces throughout its eight-hour campaign, which features so many ups and downs it’s difficult to discern where its greatness begins and mistakes end.


Resident Evil: Revelations Review

It has been a dark time for the Resident Evil series. The abominably disappointing Resident Evil: Operation Raccoon City and Resident Evil 6 utterly lacked the nail-biting action the series was once known for, making it impossible to see in them any glimmer of the franchise's former greatness. So in a sense, the release of Resident Evil: Revelations on consoles and PC is cause for celebration. First released on the 3DS last year, Revelations is both the best Resident Evil game of the past few years and the one that's the most true to the series' roots. There's something to be said for that. But taken on its own terms, it's not a great game. It's not remotely scary, and the enemy design is uninspired. Still, Revelations is competent enough to remind you of what Resident Evil can be, even if it doesn't get under your skin the way the best games in the series do.


Sanctum 2 Review

I like the first Sanctum, but I don't love it. I appreciate its bold mixture of first-person gunplay and tower-defense strategy well enough, but after finishing it I found that I had no desire to rematch its mindless enemies, severely limited maps, and numbing repetition even with friends. I loved the idea, but not the execution.Sanctum 2 is different; this sequel takes all those ideas and runs with them in the right directions, improving in almost every conceivable way upon the original, and I find myself texting friends at ungodly hours to join me to play through a few more rounds.


Donkey Kong Country Returns 3D Review


One of the darlings of the Wii library,Donkey Kong Country Returns  has been given a second life on the Nintendo 3DS. With some new levels – and a new mode to help lessen the harsh difficulty level – DK and Diddy triumphantly return in an expertly crafted platformer that’s more fun than a barrel of… ya know.